The Areas · Hub town
Eleusis
Ἐλευσίς
The walled sanctuary-town where the story starts and ends.
Chapters 1 to 5
Paused: good enough for now
Eleusis, the hub town
The walled sanctuary-town, and the reference picture it is measured against. Open in the gallery
Where it stands
Taken from the working to-do list for this area.
What the town is now (short)
A walled sanctuary-town about 77 m by 84 m: curved mossy bastion on the west sea, the gate in the north wall, the hearth plaza (carved ring, ten swaying robed figures), the Telesterion (17 m square Periclean-style hall with a building site), whitewashed courtyard houses with mixed terracotta roofs, jars and piles of goods, a market on the east and south, two harbours with triremes and skiffs, the grand stair and carved gateway to the walled acropolis terrace on the east, dark teal storm sky.
Out of period (fix first when work resumes)
- The tholos on the acropolis (no tholos is known at Eleusis): replace with a Doric temple (of Triptolemos) or keep only as a clearly invented shrine (owner decision).
- Market stalls' striped awnings: now muted ochre and linen, still striped; use plain dyed or undyed cloth, hides, wicker and reed mats.
- Timber gateway posts in the south street (
Gateway_Post/Beam/Brace): a banner gate is not a known Greek form; replace with a herm and a stone arch, or remove. - Porch columns on the porch house (variant 4): plain wooden or stone shafts, not Doric-looking.
- The acropolis stair gateway (carved piers with Ionic-style capitals and a pediment): a 5th-century gate court would be plain Doric; Ionic capitals are rare before the 420s.
- Round granaries with a timber hoop frame (
RoundGranary): Greek granaries were storerooms or pits; rebuild as a rectangular stone storehouse (or pithos store). - Chimney smoke is fine as hearth smoke; check the smoke effect colour (grey-white, not steam).
- Carved gateway rosettes, palmettes: check they are Greek (palmettes and rosettes are), no Roman acanthus scrolls.
To redesign for Greek authenticity (from the PDF plan)
- Stoa: replace the market stalls along the east wall with a colonnaded stoa (Doric colonnade, shop rooms behind), stalls of wicker and cloth in front.
- Propylon / gate court at the north gate: a plain Doric gate court, Hekate Propylaia shrine with torches.
- Kallichoron Well as the plaza's second centre (curbed well, Demeter's seat).
- Ship sheds (neosoikoi) and a mole in the harbours; a small shrine of Poseidon.
- Merchant ship (round hull, one square sail) beside the triremes; make the trireme oar banks denser (about 12 per bank per side now).
- Telesterion detail: more seat rows, a painted frieze (meander and palmette, in Attic style), a weathered finish; the hall is still plain stone. The old Telesterion PDF text describes the previous plan; refresh
01-Eleusis-Town.pdf. - Courtyard houses: today they are boxes with a porch; build real courtyard plans (walls round an open yard, altar of Zeus Herkeios, a well).
- Plain stone walls: add varied Greek masonry (polygonal lower courses, ashlar above), towers at intervals, inscribed horoi.
- Altars: Hestia's hearth (plaza), Zeus Herkeios in each courtyard, Triptolemos.
Look and feel (against the reference render)
- Density and levels: the reference is crowded and stacked; ours is fuller but still flat. Needs a stacked market street, lean-to sheds on every wall, second storeys on a few buildings.
- Sea beyond the walls: open sea to a dark horizon instead of the hard grassy cliff edges on the left and right.
- Acropolis terrace: bare gravel with a few trees; wants stepped terraces, wide stairs, olive groves, a temple on a far headland. Temples are sealed boxes (not enterable).
- Light: stronger directional firelight and long shadows; windows glow as lamp light.
- Ships are dark and small from the overview camera.
- Ground: still grey cobbles with dark blotches; wants moss, cobbled paths and heaps of debris of different sizes.
- Performance: many real-time lights now (one per house, stall, brazier, lamp). Not measured. Check frame rate and bake or cull.