The Areas
Four places, each a real Greek place
Act 1 happens in four areas. Each one started as a fantasy-style build and was redesigned against the period rule: the game is set in the 5th century BC, 447 to 406, and nothing modern or later may appear. Here is each area as it stands, with what is built and what is still to do.
The rule above all
Every area is checked against it.
447 to 406 BC. Nothing modern, nothing later, nothing earlier. No barrels, no hay bales, no glass windows, no Norse ships. A doorway is plain Doric, a road is flagstones, a fence is a dry-stone wall, and the names on the stones are carved in the old Attic hand. Period pictures made with AI keep the reference honest; see them in the gallery and read the full rules.