- Downloaded with the user's OK from github.com/google/fonts (ofl/), about 1.4 MB, into Assets/_Project/UI/Fonts with each OFL licence:
- CinzelDecorative-Regular/Bold
- Metamorphous-Regular
- Caudex-Regular/Bold
- Philosopher-Regular/Bold
- Logged as FONT-001 to FONT-004 in asset-ledger.csv.
- UI/Fonts.uss, imported by GameTheme.tss so every panel uses it:
- Philosopher by default (.unity-text-element): dialogue, quest log and tracker, buttons, HUD.
- Cinzel Decorative Bold for the logo, titles, names (NPC, boss, target), announcements, level-up and death banners, window titles, quest titles.
- Metamorphous for tooltip item names and the rarity line (new class inv-tooltip-rarity).
- Caudex for tooltip lines, affixes and hints.
- ":root" prefixes let the title rules outrank the per-window "bold", so the real Bold file is used instead of a faked bold.
- The fonts and stylesheet imported without warnings. They still need a look in Play.