Dev notes ·

Playtest fixes done on branch fixes/playtest-batch (not pushed)

Commits: 2457ffe (batch A), 0e42bc4 (compare, hover tooltips, potions, quest log), a93a6a0 (the rest). EditMode 267/267, PlayMode 3/3, build D:\Dev\Builds\EmbersOfOlympus\2026-10-26_1126.

  • Shift = compare with worn item (second tooltip + green/red deltas). Hover tooltips on hotbar skills (what, cost, cooldown) and shrines (boon text).
  • Potions: 4 items (minor/greater life + vigor), keys Z / X, 5 s shared cooldown, HUD counts, sold by Kerdon, drop from trash loot.
  • Q quest log: giver, steps, track/untrack, abandon (not chapters); tracker shows "Report to X: N m, direction".
  • Clickable stash chest (SM_StashChest already in town); one shared_stash.json for all characters (merged from every character the first time).
  • F9 developer panel; works in editor/dev builds, release only with Settings > Controls > Developer mode.
  • Out of Favor/Valor: a costly skill falls back to the free weapon attack (Oracle's Light Bolt) and plays a fizzle.
  • Durability: weapons/armour/belt wear (hits taken wear armour, every 15 hits dealt wears the weapon); broken = no stats, never destroyed; Forgemaster (Chalkon) now repairs; tooltip shows durability; saved.
  • Portal: new animated vortex + rune ring (local Flux art), light, embers, open/close grow; sounds portal open/close.
  • New local sounds wired: portal open/close, potion, repair hammer, stash, mana-empty (Audio/Fixes).
  • Existing project updated with Embers > Setup > Apply Playtest Fixes (already run); scene builders carry the same changes.
  • Follow-ups: greater potions reuse the minor icon; no stamina potion; portal loop sound not wired; no new Meshy smith (Chalkon repairs); generated sounds not auditioned.

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