- Git: the repo lives at D:\Dev\embers-of-olympus-unity. Binaries are stored with LFS, there's no remote, and nothing is ever pushed.
- main is at commit 8b4b986, tagged
plan-step-27. - The gap pass is on branch
act1-gap-pass, one commit per item (d87261c through c0bcbff).
- main is at commit 8b4b986, tagged
- Field Rats: a fast beast, 14 HP. Their den is in the Drowned Channel (7 rats). Their codex line is canon.
- Ultimates:
- Huntress, Call of the Wild Hunt: summons a pack, and the Dismissal stuns when it ends.
- Oracle, Apollo's Reproach: a plague zone that hits again and again and blinds.
- Boss mechanics by difficulty:
- Heroic: the Cold Exhale sweeps 100°, and an add that gets re-consumed empowers the boss (+10% each, up to 5).
- Divine: adds shield formations (+block when shields stand near each other) and the Unfinished Rite, a mark that you clear by standing on a shrine remnant.
- Every boss ability plays its own tell sound (placeholder WAVs for now).
- Forgemaster Chalkon (anvil, east of the hearth) and Occultist Melaina (DRAFT names; their canon standing lines are used verbatim):
- Chalkon adds sockets: up to 2, on weapons, head and chest.
- Melaina rerolls one affix.
- Two Sigils: Kleos (first Warden kill) and Arete (The Third Milestone). The Doru, Hornbow and Laurel Stave have 1 socket from the start.
- Attributes:
- What each one gives:
- Might: damage and footing.
- Finesse: crit and dodge.
- Vitality: health.
- Spirit: resource pool and regen.
- Each class grows them differently. New affixes: of Might, of Finesse, of Vitality.
- What each one gives:
- Gamepad in menus: the d-pad or stick moves between buttons and A presses. A button always has focus while a menu is open.
- Shuffled ground (skeleton-plus-shuffle): the furrows' grain, the cut grove's stumps and the deep grove's stones each have 3 layouts. The run's seed picks one; it's saved, and it changes when the act starts over.
- Ch. 2 guard-or-stop: at the Cutters' Camp you can either stand with the cutters or bar the grove path. Choosing one hides the other. The denouement then announces one of two lines (DRAFT):
- "The cutters' children were warm this winter…"
- "The grove still stands… It was a cold winter."
- Still open (the user decides):
- Uniques and sets: for now only the Sheaf, as act-1-items says.
- Where the music comes from.
- The draft names: Damon, Aithra, Tychon, Light Bolt, Chalkon, Melaina.
- The company and product names.
- Close Unity so the batch tests and the release build can run.