- Yellow sky: the procedural sky had a yellow-green band at the horizon. Replaced by a painted panorama (local FLUX, made seamless): deep blue, white clouds, pale haze (T_Sky_Eleusis_Day, Skybox/Panoramic material M_Sky_Eleusis_Day). Fog and the grade are blue-white now.
- Town surroundings: a terrain under the cobbled floor rising into green hills beyond the walls (GreekGrass texture, patches of bare earth, rock on slopes), ~460 trees (oaks and pines, no birches), shrubs, grass and rocks around the walls; the road out of the east gate stays clear. Eleusis only.
- Red square on gear that is not for your class (a Hoplite's aspis for the Huntress): ItemUsability + .item-unusable in Inventory.uss, in the bag, worn slots, stash, trade and forge cells.
- Stash tabs: the active tab was gold on grey and unreadable; tabs now dark with cream text, the active one warm brown with bold gold text (also the Settings tabs).
- Cursor: any left click anywhere moved the cursor to the middle. The camera locked the cursor on every press; now it only takes the cursor once the mouse is dragged 6 px, and puts it back where the drag began. Not testable here without a real mouse: please check.
- Ledger AI-653/654. Build 2026-10-26_1452, committed on main.